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Built-in filters

MCast Shader Filter

Apply a compatible custom MCast effect supplied as a shader file or text.

Before you start

Select the intended collection or item before changing its settings.

Where to find it

Source right-click > Filters > Add Filter.

Use it

  1. Add MCast Shader Filter.
  2. Enable Load From File to select a supplied Shader File, or enter the supplied Shader Source.
  3. Use Use Complete Shader Module only when the supplied effect requires it.
  4. Choose Reload Shader after changing the effect.
  5. Check the live picture.

Controls and additional tasks

Expansion controls add space on each edge for effects extending beyond source bounds. Audio Source selects an input when the supplied effect uses audio.

Effect settings

SettingUse and limits
Expand LeftAdd space at the left edge for effect pixels outside the source.
Expand RightAdd space at the right edge for effect pixels outside the source.
Expand TopAdd space above the source for effect pixels outside its bounds.
Expand BottomAdd space below the source for effect pixels outside its bounds.
Use Complete Shader ModuleEnable only if the effect author instructs you to use this option.
Load From FileLoad from Shader File instead of the text editor.
Shader SourceEnter the supplied compatible effect text.
Shader FileSelect the supplied effect file.
Reload ShaderReload the changed effect.
Audio SourceSelect an audio input for audio-reactive effects.

If something is wrong

If the effect fails, use a compatible effect from its author or bypass/remove it.

Visual source filters · Keyboard shortcuts · Menu reference · Manual contents

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