Cameras & capture
How do I capture a game?
Follow this workflow to capture a game.
Before you start
Start the intended game and choose a supported capture mode.
Where to find it
Sources > Add > Game Capture.
Steps
- Open the scene that will contain the source.
- Choose Add in Sources.
- Select Game Capture in Create Source.
- Enter a name and choose New.
- Choose Mode.
- For specific-window mode, choose Window.
- Set Window Match Priority.
- Choose audio, cursor, overlay, and transparency options.
- Choose Save and Close (or OK where shown).
- Check the source in Preview before taking it to Program.
Check the result
Check the game picture in Preview before sending it to Program.
Helpful information
Shortcut mode captures the foreground target when its start action is invoked; assign that action in File > Shortcuts. There is no default game-capture key. Limit capture framerate reduces capture load. Protected-game capture and third-party overlays work only where supported. Multi-adapter compatibility can reduce performance. Hook Rate changes how often capture checks for a connection. RGB10A2 Color Space applies to that output format.
If something is wrong
If blank, check the mode, target window, and permissions offered by the application.
Related help
Game Capture · Frequently Asked Questions · All help
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